Because of a school project, I am compelled to learn OpenGL. I think that it could serve my purposes just fine for this particular project, but as I will progress with more daring projects, which I hope will involve quite a bit of physics, OpenGL will not be a viable solution.
As a side note, I have come up with several other fun applications for this gizmo I am building, for example I could control a game of classic PONG.
Haiku
13 years ago
1 comment:
OpenGL is easy to learn and very easy to port to any platform (game consoles too). It has a beautiful architecture which enables you to write less code and have basically the same results as DirectX.
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