I will try to replicate this little toy using Embedded technology. To be more specific I will design and build a hardware device, hook it up via RS232 to the computer, and write a simulation game, that takes input from the hardware device and etches a line on the screen. Pretty cool, huh?
I admit it is not very flashy, but this will give us a better understanding of the following important embedded basics:
- Analog to Digital Converting
- Serial Communication
- Use of a MAX232 IC (for converting from TTL voltages to Computer RS232 voltages)
- Using Perforated Boards for easy prototyping
- Interrupt handling (nasty work)
For the Windows programming side, I will use an opensource game engine called Irrlicht. I have chosen an open source game engine because it is sufficient for my needs including everything from sound to networking. I have some experience with DirectX, but that would just eat up time with no visible gain in performance.
No comments:
Post a Comment