Saturday, October 25, 2008

Should I give OpenGL a chance?

Because of a school project, I am compelled to learn OpenGL. I think that it could serve my purposes just fine for this particular project, but as I will progress with more daring projects, which I hope will involve quite a bit of physics, OpenGL will not be a viable solution.

As a side note, I have come up with several other fun applications for this gizmo I am building, for example I could control a game of classic PONG.

1 comment:

Mihai said...

OpenGL is easy to learn and very easy to port to any platform (game consoles too). It has a beautiful architecture which enables you to write less code and have basically the same results as DirectX.